Wednesday, May 11, 2011

Angry Fruit

Angry he looks, and that's because I was when I had to redo my scene from scatch after a data loss... Now backing up things has become my favorite hobby.


And here is a wireframe view of the character.

Sunday, April 03, 2011

Clint Eastwood WIP

*UPDATE 1* Didn't really have time to work on him. but here is my progression so far.




I think I'm between 3 and 4 hours working on him atm, there still is some major ajustments to work on tho. Thinking about a way to add him some nice hair!

-- IMAGE REMOVED FOR EXCESS OF  #$!*TINESS


Monday, March 07, 2011

Cowboy Character WIP //BEEING REDONE

As a sculpting subject, I decided to go for a character mixed beteween Rorschach from watchmen and a cowboy.

So here I started by posing some zpsheres in sort of a westen fight pose.
I did some quick sculpting to give the character a good sense of volume whithout going too deep into details and proportion - because of the clothes he'll be wearing -

Then I added the clothes by using different techniques including zspheres, extract by mask and standard primitives inside zbrush.

An xplode view of all the meshes
And finally a quick paintover/compositing in photoshop using some passes with various matcaps and textures.
*
EDIT
*
With a fresh new eye, the lack of details and the lame/quick texturing process had to be redone so I removed it. Will try to work on it this summer.

Saturday, January 01, 2011

Plant Monster

So the first project they asked us to realize was an Alien Plant scene in 3ds Max . I decided to push the project further by using real-time lowpoly meshes and baking normal maps. Not entirely finished though.